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Hardware

GPU servers, spares and integration - procured, built, commissioned.

From silicon to commissioning

GPU servers, spares and integration - procured, built, commissioned.

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Company

Sovereign GPU cloud and infrastructure, built and operated in the Kingdom.

Layered storage strata render - stacked dark slabs separated by seams of white light

Storage that keeps up with the GPUs.

Object, file and local NVMe tiers - one data fabric, inside the Kingdom.

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OBJECT capacity tier - datasets and checkpoints
FILE shared filesystems for training jobs
LOCAL NVME scratch speed next to the GPU
GPU Row

Three Tiers - One Data Path to the GPU

A lake for everything you train on.

Durable object storage for datasets, checkpoints and model artifacts - the capacity floor of the fabric.

Object tier texture render

Object Tier - Capacity Layer

One namespace, every node.

Shared filesystems mount across the whole cluster, so every job sees the same data at the same paths.

File tier texture render

File Tier - Shared Namespace

Scratch that feeds the card.

Local NVMe sits next to the GPU for staging, shuffling and checkpoint bursts.

Local NVMe tier texture render

Local NVMe - Scratch Next to the GPU

Every stage lands closer to the card.

INGEST OBJECT FILE CACHE NVME SCRATCH GPU INGEST OBJECT FILE CACHE NVME SCRATCH GPU

Data Path - Ingest to Accelerator

Size your data fabric.

Tell us what you train and where it lives - we will shape the tiers around it.

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